Leveling · Training & Rebirth

Where should I train?

Enter your rebirth, level and class. You get ranked training spots with the monsters, why each spot is good, class tips, access rules and Galaxy Field notes – each with its source.

🍁 Recommended RB route

  1. First rebirth (RB0) Skeles – Skelegons at Nest of a Dead Dragon.
  2. RB1–12 LHC2 Rooftop, partnering (party up).
  3. RB12–25 FDH (First Drill Hall).
  4. RB25–55 China boss – only if your range is 400k+. Otherwise stay at FDH until you have 400k range.
  5. RB55+ KC5 (Knights' Chamber 5).

Source: Andrew (in-game, Oct 11, 2026). These spots rank first in the finder for their rebirth band. Which job to play each rebirth: Rebirth skill path.

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🌌 Galaxy Field bonus

Galaxy Field: maps that nobody has been hunting build up bonus stages, up to stage 10 = +50% mob EXP (5% per stage), shared with your party and the same on every channel. Hunting a map pulls it back down one stage per qualifying 60-minute window (250 kills or 30 minutes of hunting). So a quiet map can beat a "meta" map for a while.

Sources: #game-faq, Cara, Sep 13, 2026; #change-logs, Sep 13 and Sep 15, 2026 (UTC). Type @mobcount to see how many monsters a map has.

All picks

Every training spot

The list the finder ranks from. Picks live in data/sections/training/spots.yaml – easy to edit. EXP numbers are base values; your rebirth rate multiplies them.

Chimney Possessed by the Skeletons

Lv 10–35 RB0+ Community pick

📍 New Leaf City → Haunted House

One dense map (31 Rotting Skeletons) right after Maple Island; the community RB route lives here until 2nd job.

MonsterLvHPEXP
Rotting Skeleton ×31 on map undead2085074
  • Everyone: Do your job-advancement quests here too; use @beyond at level 30 for supplies (Henn).
  • Mages: Clerics can Heal undead skeletons.

Access: New Leaf City: take the Hammer Taxi on the left of the city to the Haunted Mansion (Henn).

Sources (3)

Kerning City Subway – Line 2 <Area 1>

Lv 31–50 RB0+ Community pick good for mages

📍 Kerning City → Subway

83 Jr. Wraith spawns on one map; the BoF/0RB guide expects about 1.8–2M EXP per minute here, and it's good meso with @sell.

MonsterLvHPEXP
Jr. Wraith ×83 on map undead351,20070
  • Mages: Cleric/Priest Heal hits the undead wraiths (the BoF route grinds here with Heal).

Access: Kerning City → Subway Ticketing Booth → Line 2.

Sources (2)

Chimney Possessed by the Scarecrow

Lv 35–60 RB0+ Community pick good for mages

📍 New Leaf City → Haunted House

31 Dead Scarecrows on one map; both community routes use it between 2nd and 3rd job.

MonsterLvHPEXP
Dead Scarecrow ×31 on map undead503,300220
  • Mages: Priests can Heal the undead Scarecrows – the BoF route even stays here to 120 with Heal + Summon Dragon.

Access: Same Haunted House as the Skeletons map (Hammer Taxi from New Leaf City).

Sources (4)

Ghost Ship (Singapore)

Lv 35–70 RB0+ Community pick good for mages

📍 Singapore → Ghost Ship 1–6

Flat, busy maps; the solo 0RB guide uses it from 35 to 55, and mages Heal the undead mobs on Ghost Ship 2 until 70.

MonsterLvHPEXP
Pac Pinky undead585,000200
Slimy ×29 on map undead635,800250
  • Mages: Undead mobs – Heal works ("GS2 and Heal mobs till 70", Jason).
  • Everyone: The 0RB solo guide says to put AP into HP here (aim for 4,100+ HP) before moving to LHC.

Access: Singapore (Changi Airport from Kerning City) → Boat Quay → Ghost Ship.

Needs in-game check: Which Ghost Ship floor is best on BeyondMS today? Community pick needed.

Sources (3)

The Path of Time (Chronos)

Lv 30–50 RB0+ Community pick

📍 Ludibrium → Clocktower

Classic Ludibrium training (Chronos, then Master Chronos on Path of Time <4>).

MonsterLvHPEXP
Chronos ×46 on map undead371,75082
Master Chronos undead462,600115

Access: Ludibrium → Eos Tower side → Path of Time.

Needs in-game check: From an older (Oct 2025) list – community pick needed for today's BeyondMS.

Sources (2)

Chimney Possessed by the Clown

Lv 55–80 RB0+ Community pick good for mages

📍 New Leaf City → Haunted House

31 Twisted Jesters (1,325 base EXP each) – the next step of the Haunted House route up to 3rd job.

MonsterLvHPEXP
Twisted Jester ×31 on map undead7050,0001,325
  • Mages: Undead – Heal works; Poison Mist users trained here too.
  • Everyone: Use @beyond again at 70 and do your 3rd job (Henn).

Access: Same Haunted House (Hammer Taxi from New Leaf City).

Sources (4)

Ulu Estate 2 (ULU2)

Lv 70–90 RB0+ Community pick

📍 Singapore → Ulu City · BeyondMS map (not in the v83 data)

The RB route's 70–90 stop before Petrifighters, two maps to the left of them.

Monsters: community pick needed.

Access: Singapore → Ulu City (not in our v83 map data, so no map page).

Needs in-game check: Monster list and stats for ULU2 – community pick needed.

Sources (1)

Fantasy Theme Park 3 (Vikerola / Gallopera)

Lv 70–120 RB0+ Community pick

📍 Malaysia → Fantasy Theme Park

Used 80–95 (Vikerola) and 95–120 (Gallopera) on the Paladin → Hero route; Poison Mist users trained here 70–80.

MonsterLvHPEXP
Vikerola ×26 on map8736,0002,000

Access: Malaysia (Kerning City airport) → Fantasy Theme Park.

Sources (4)

Petrifighters (Ulu City)

Lv 90–160 RB0+ Community pick good for warriors

📍 Singapore → Ulu City, two maps right of ULU2 · BeyondMS map (not in the v83 data)

Flat map that's good for Hyper skills; the RB route grinds here 90–120 and one Hero route stayed to 200.

Monsters: community pick needed.

  • Warriors: The Paladin Hyper skill hits two platforms if you jump (rats); try a Timeless or Reverse 2H sword (Henn).

Access: Singapore → Ulu City (not in our v83 map data).

Needs in-game check: Petrifighter stats on BeyondMS – community pick needed.

Sources (2)

Lionheart Castle (LHC) – LHC2 Rooftop

Lv 70–200 RB0–16 Recommended RB route · RB1–12 good for warriors good for mages

📍 El Nath → Wolf Territory II → Lionheart Castle · BeyondMS map (not in the v83 data)

Huge HP/EXP mobs with low avoid and party-friendly roofs. Staff's Divergent Path calls LHC "your home for a long time" until about RB12, and solo 0RB players level here from the 50s with Poison Mist or Heaven's Hammer.

MonsterLvHPEXP
Roof mobs
as posted in Oct 2025
—≈2.6M≈2.57M
Reindeer (LHC walls 3)
as posted in Oct 2025
—≈1.6M≈1.8M
  • Warriors: Paladin Heaven's Hammer (50% of a mob's current HP, 20 s cooldown) carries low-damage rebirths here; with Power Guard and HP you can start as low as level 30.
  • Mages: Mages with full-map attacks (Genesis) do fine solo; without FMA, early rebirths are painful solo.
  • Thieves: The 0RB solo route used Dark Sight + Poison Mist + Explosion, then Taunt for the finishing blow (+40% EXP/drop).
  • Everyone: Recommended for RB1–12: LHC2 Rooftop, partnering – party up with someone (Andrew). Start around 70–90 for most classes.

Access: El Nath → VIP Taxi → Wolf Territory II → top-left portal (or Hyper TP Rock to Wolf Territory II). Once you've been there, save a tower in a VIP Teleport Rock; inside LHC the Hyper TP Rock can jump between towers.

Needs in-game check: The roof mob HP/EXP numbers are from Oct 2025, before later EXP changes – needs in-game check.

Sources (6)

Ninja Castle (Nintos)

Lv 120–200 RB0+ Community pick good for mages good for warriors

📍 Zipangu → Mushroom Shrine → Palanquin → Ninja Castle · BeyondMS map (not in the v83 data)

Fast, safe AFK-style grinding once you can one- or two-shot Nintos: outside the castle from 120, deeper inside as you get stronger, up to 200. Several route guides call it safer and faster than LHC once you're in one-hit range.

MonsterLvHPEXP
Ninto
HP/EXP: community pick needed
≈125——
  • Mages: Angel Ray/Genesis outside the castle from 120 (BoF route). Archmage at RB2 for Elemental Amplification lets you one-shot Nintos sooner (K).
  • Warriors: Hero Hyper skill / Advanced Combo one-hits them with good gear (rats); Dark Knights can Roar at Nintos.
  • Everyone: Also the Toad boss's castle – see the Toad page for the floor maze.

Access: Mushroom Shrine (Zipangu) → talk to Palanquin → Ninja Castle. Not in the v83 data.

Sources (5)

Henesys Ruins / Future Henesys (slimes & pigs)

Lv 150–200 RB11+ Staff / changelog good for warriors

📍 Henesys Ruins (BeyondMS) · BeyondMS map (not in the v83 data)

Wide maps for Dragon Roar mobbing; slightly slower than LHC but good for farming while you grind. Mob EXP +10% since Jun 20, 2026.

Monsters: community pick needed.

  • Warriors: Dark Knight Dragon Roar (9 mobs) is the reason to come here (Divergent Path, RB11).

Access: Henesys Ruins – route not in our sources yet (community pick needed).

Needs in-game check: Level range and access – needs in-game check.

Sources (2)

First Drill Hall (FDH), Dark Ereve

Lv 160–200 RB12+ Recommended RB route · RB12–25 good for warriors

📍 Dark Ereve · BeyondMS map (not in the v83 data)

The recommended spot for RB12–25 (Andrew), and where to stay until you have 400k range for China. One of the three RB16+ "meta" maps (with Shao/China and KC5). Opens at RB12, but staff advise staying at LHC/bossing until you're stronger. Dark Ereve mob EXP +10% since Jun 20, 2026.

Monsters: community pick needed.

  • Warriors: Dark Knights switch to a polearm and Dragon Fury here (Divergent Path).

Access: RB12+ (Divergent Path). In-game route: community pick needed.

Needs in-game check: Which monsters spawn in FDH and their HP/EXP – needs in-game check (the Aug 1 balance lists "Advanced Knights"; not confirmed they're FDH).

Sources (4)

Knights' Chamber 5 (KC5), Dark Ereve

Lv 160–200 RB55+ Recommended RB route · RB55+ good for warriors good for thieves

📍 Dark Ereve · BeyondMS map (not in the v83 data)

The recommended spot from RB55 on (Andrew). Five platforms with their own spawn checks, so a party covers it well. Tested Apr 30, 2026: RB12 DK 66M EXP/min (2x), RB32 DK 46M, RB20 NL 43M in a trio; NL solo 36M. In 2–3-hit range it's still better than FDH solo.

MonsterLvHPEXP
Knight (KC5)
per Thomas, Apr 30, 2026
—≈11M—
  • Thieves: Night Lord Avenger works from any platform – take the bottom row in a party.
  • Warriors: Dragon Fury: narrow top/middle platforms. Dragon Roar from the middle tier also hits the top tier (≈3.8M+ roar for 2-shot range).
  • Everyone: Best as a 2–3 person party (top-left/middle-left, top-right/middle-right, bottom).

Access: Dark Ereve. RB55+ (Andrew, in-game, Oct 11, 2026). The April 2026 test numbers above came from RB12–32 players, before this rule.

Sources (3)

Sutra Depository floors 1–10 (China / Shaolin)

Lv 150–200 RB12+ Staff / changelog

📍 China → Shaolin Temple (Mount Song) · BeyondMS map (not in the v83 data)

Official RB12+ training floors. EXP depends on the highest rebirth in your party: RB0–49 100%, RB50–79 50%, RB80–109 40%, RB110–139 30%, RB140–169 20%, RB170+ 10%; RB50+ can't use 2x EXP coupons here.

MonsterLvHPEXP
White Tiger Swordsman—1,100,00065,000
Eagle Swordsman—1,300,00070,000
Censer—1,700,00075,000
Wooden Fish—1,700,00075,000
Mini Bronze Martial Artist—7,000,000150,000
Silver Spearman—8,000,000170,000
Mini Gold Martial Artist—9,500,000195,000
  • Everyone: Hall super mobs respawn at :00 and :30; Spawn Totems work on normal Hall monsters but not super mobs. Mavihira Hall normal spawns +50% (Aug 15).

Access: RB12+: Spinel's World Tour → Mount Song entrance (the Shaolin quest line can't be skipped); @goto china was added Aug 4, 2026.

🌌 Galaxy Field: Galaxy Field bonus EXP now also applies to China/Shao super mobs (fixed Sep 26, 2026).

Needs in-game check: Which of the balanced monsters spawn on which Sutra floor – needs in-game check.

Sources (5)

China boss (China 1st Floor mini-boss farming)

Lv 180–200 RB25+ Recommended RB route · RB25–55 good for thieves good for pirates good for warriors

📍 China · BeyondMS map (not in the v83 data)

Requires: 400k+ range. Without it, stay at FDH until you have 400k range (Andrew).

The recommended spot for RB25–55 if your range is 400k+ (Andrew). Posted as an "FDH escape" for late-30 RBs: 100–180M EXP/min without the bot check, 130–240M with it, ~150M meso/hr with pet vac.

Monsters: community pick needed.

  • Everyone: Needs a crit-based class or Buccaneer, and enough damage to kill the mini-boss within 30 seconds (Stun Mastery optional).
  • Pirates: Buccaneer is named explicitly (≈400–700k range with Echo of Hero in the post).

Access: China (RB12+ via Spinel's World Tour / @goto china).

Sources (3)

KD3–KD4 with a Galaxy Field

Lv 180–200 RB30+ Community pick good for mages

📍 Dark Ereve (KD = Knight District?) · BeyondMS map (not in the v83 data)

Slightly better than FDH for strong mages when the map has a 40–50% Galaxy Field: 100–120M EXP/min, ~170M meso/hr.

Monsters: community pick needed.

  • Mages: Needs about 4.1K+ magic attack.

Access: Needs in-game check (what "KD" stands for and its access rule).

🌌 Galaxy Field: Only worth it with a 40–50% Galaxy Field.

Needs in-game check: Map name and access – needs in-game check.

Sources (2)

Nest of a Dead Dragon (Skelegons, "Skeles")

Lv 110–140 RB0+ Recommended RB route · RB0 good for mages

📍 Leafre → Dragon Canyon

The recommended spot for your first rebirth (RB0) – Skelegons ("Skeles"). Also a classic leech/party spot.

MonsterLvHPEXP
Skelegon ×11 on map undead11080,0004,500
Skelosaurus undead11385,0004,750
  • Mages: Skelegons are undead – Bishops' Heal/Genesis party leech.

Access: Leafre → Dragon Canyon → Nest of a Dead Dragon.

Sources (3)

Rebirth skill path

Which job to play each rebirth, and the 2 skills to save. New to rebirths? The New Players guide explains how rebirth works.

RB0: Magician → Cleric → Priest → Bishop. Free starter skills (Mushroom Statue in FM): Poison Mist (Fire/Poison Mage) + one skill of your choice.

Rebirth job path and the 2 skills to save (Andrew, in-game, Oct 11, 2026)
RebirthJobSkills to save
RB1BishopGenesis, Holy Symbol
RB2HeroAdvanced Combo, Combo Attack
RB3BuccaneerTime Leap, Speed Infusion
RB4PaladinHoly Charge, Power Stance
RB5Night LordShadow Partner, Flash Jump
RB6BowmasterConcentrate, Sharp Eyes
RB7Night LordSmoke Screen, Haste
RB8MarksmanCrossbow Booster, Soul Arrow
RB9–11Flexible (Marksman recommended)Your choice
RB12Marksman—

Be a Marksman at RB12. Andrew says that's what you need for First Drill Hall (FDH), the next stop on the training route, so staying Marksman from RB9 on makes the switch painless.

How to read it: each row is one rebirth – the job you play up to it and the 2 skills you save from that job when you rebirth. Your first rebirth (RB1) comes after your RB0 Bishop, so you save Genesis and Holy Symbol; then you play Hero and save Advanced Combo and Combo Attack at RB2, and so on.

Needs in-game check: Confirm with Andrew that each row means the job you rebirth out of (RB1 = saved from the RB0 Bishop), not the job you rebirth into.

Rebirth EXP rates

#change-logs, Jun 20, 2026 (“Rework Regressive EXP Rate”). The post leaves RB10–15 blank.

RB0 20xRB1 18xRB2 16xRB3 14xRB4 12xRB5 10xRB6 6xRB7 4xRB8 3xRB9 2xRB10 —RB16+ 1x